Get yourself trained on Build a Tycoon with this Online Training Build a Tycoon Business Sim in Unity3D: C# Game Development.
Online Training Build a Tycoon Business Sim in Unity3D: C# Game Development
— The BestWay to Learn Important Game Design Patterns Step-by-Step –UPDATEDJanuary 1st, 2019I have just uploaded a new build that is saved in Unity 2018.2.1.f1. This may make it easier for some people who are loading the game into newer version of Unity. You can find it under the Resources in the First Lecture!Also, I have prepared another lecture that focuses on re-factoring some of our design to better decouple our UIobjects. It will be edited and uploaded in the next few days.In this course you will learn how to create an Idle Business Tycoon Game from the ground up that is similar to games such as ADventure Captialist, Web Tycoon, and Cookie Clicker. But more importantly, this course is designed to teach critical game development concepts and design patterns popularized by the Gang of Four.You can play AdVenture Capitalist on Kongregate to get an idea of the core game play you will learn to create in this course. More than 12Hours of HD 1080P Instruction!Learn Important Unity 5.0 UI ConceptsGreat for Beginning to Intermediate Level Game Programmers (Now includes advanced bonus content)Produced by Odoo Class Videos – Experts in Enterprise Development TutorialsStarts off with simple C#that even a beginner can understand…end up with a full feature idle game!NEWSUPERBONUS – Generate Idle Game Data with custom Unity3dInspector!!Do you enjoy playing Tycoon and other Simulation or Idlegames? Do you know a little bit about C# and Unity3D but would like to take your Development Skills to the next level? If so, this course is exactly what you are looking for. Ambitious beginners will enjoy this course.Course Overview: This course focuses on core Game Design and Programming Principals. We use the tools in Unity 3D to create the Interface and Artwork is all from Creative Commons. Our game design only roughly borrows from many of the idle Business Tycoon type games such as AdVenture Capitalist, Cookie Clicker, and Web Tycoon. By the end of the course you will be able to customize the game as you please and we look forward to you sharing your tycoon creations with us. What are People Saying about Odoo Class Videos?First off I want to comment on all of the quality video editions you have recently added to your library. They have been tremendously helpful and I have been recommending your service to many people.- John PI find your videos real easy to follow and often revert back to them as a point of reference- Peter Y.This course starts at the beginning but ramps up quickly to teach you important Game Design Patterns that you must know to write professional games:Beginning Skills:Learn how to create a Unity3D ProjectThe entire project is created step-by-step. Start at the very beginning!Perfect for those that are new to Unity and Programming in GeneralStart right away using Unity 3D’s newest UI tools to create a working tycoon storeWrite your first C# script and learn the basics of variables, IF statements, creating a Timer, and other simple programming conceptsCreate an Animated Progress Bar to Show your Store in OperationVideo exercises along the way help reinforce what you are learningImproving Your Business Tycoon Game Features and Your Development Skills:Upgrade the Game Design to Handle Multiple StoresCreate a Game Manager to Better Track Money in the GameLearn to Implement Math Functions to Calculate Your Next Store CostAdd an Icon for your Store and Learn to Create Dynamic ButtonsLearn Important Beginner C# Structures and Basic Unity 3D Game DevelopmentTaking Your Game Development Skills To the Next Level:Designed to take you through important design patterns to improve your development skillsImprove Your Game Manager with the Singleton PatternUse Delegates and Events to implement the Observer Design PatternRefactor your Tycoon Game into a UI ManagerUse Unity Prefabs to dynamically create your stores at run timeLearn to Load Game Data from XML! Critical to allowing gamers to create modsLearn to build a State Machine within the UI Manager to handle the various interface states within your growing Tycoon GameCreate a Managers Panel to extend the basic game design and provide a template for you to continue adding features to your business tycoon gamePerfect for those who wish to see how to implement real game designs so you can apply them to more advanced systems and future Tycoon games******ANNOUNCEMENTMASSIVENEWCOURSEUPDATE *******I’m happy to announce that wehave completedamajor upgrade for the Tycoon Business Sim course! Take your game development skills to the next level. Download the full source code for the entire project!This upgrade will include many new features that are found in commercial idle clicker games including:New video Lectures covering both functional and technical aspects of the gameLearn how tosave and load game progressCalculateidle profits (make money when the game isn’t even running!)Create a screento display profits while you were goneLearn how to create ScrollviewsImproved Screen Design and Layout TipsCreate gameswith unlimited stores! (memory & cpu limitations apply)Use the newmultiplier button for buying multiple stores at a timeCalculateearnings per-second for your operationsBig number descriptions forup to 300 exponents!Handle “Angel” investors or “Transcendence” also known as NewGame+New lectures on how to setup and implement your Idle Tycoon Business SimulationSUPERBONUS – Generate Idle Game Data with custom Unity3dInspector!!Generate Idle Game Data to createproceduralgenerated stores, managers, and upgradesLoad and Save Game Template settings to easily generate new game designsNo need to hand key store data and upgrades… Adjustparameters to generate the idle game dataData stored in human readable XML to be easily modified and tweeked as desiredNew Learning Opportunities!Upgraded course video content that reviews the technical upgrades of the projectStatic methods and propertiesUsing constantsLoading game data from XMLUse PlayerPrefs to save game stateLoading configuration and store names, managers, and upgradesfrom CSVBuild a custom inspectorBetter division and integrationbetween game models and UIImproved performance and smoother gameplaywith threading and coroutinesUsing Setters & Getters to protect your class propertiesUsing LINQwith ArrayListsTons of comments throughout all the codeNew Lectures that cover all the new content– UPDATEDJune 25, 2017 :TENNEWBONUSLECTURES!!!!Nearly two hours of additional lectures that will show you how to add upgrades to your stores!Copyright 2015-2018 First Class Ventures, LLC.This item is not authorized for posting on Steam, or any other game or game asset site without permission.
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As a society, we spend hundreds of billions of dollars measuring the return on our financial assets. Yet, at the same time, we still haven’t found convincing ways of measuring the return on our investments in developing people.
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